

In a single game, you can work together to accomplish construction tasks.

The player who opens the game serves as the host and takes the lead role in running a construction company shared by the other players in a cooperative game. Up to four workers can participate in multiplayer games. Operate vehicles with friends in multiplayer mode, and complete construction missions together or just play around in the wide-open game world. Work is more fun with friends, and construction is no exception. If you are successful, then even larger and more lucrative jobs and various office locations with even more possibilities will beckon. Thanks to the realistic controls, you can steer an excavator with two joysticks using SAE controls and feel as if you are working on a real construction site.ĭiscover the world on your own or with your friends!Įxplore an expansive, freely navigable world with various towns, fields, and even a highway – you will find a variety of new challenges for your constantly growing motor pool.
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As one progresses through the game, players must rely more on their own observational skills, together with their newly-acquired Artificial Intelligence technology and newly-discovered procedural programming abilities, to try to achieve the elusive goal of a fully-realized, emotionally immersive, fully-interactive dramatic drama.In Construction Simulator 2015, you take the controls of 16 realistic construction machines made by LIEBHERR, STILL and MAN with high-quality 3D graphics.Įxcavate the foundation of a house with realistic machines, pour concrete into the wall panels of a factory with an enormous concrete pump, or test the steadiness of your hands by placing gigantic roof trusses with a mobile crane. This is because each layer is based on the previous one, and what works in one game will not necessarily work in another. While the creation of a facade seems simple enough on the surface, the challenges which the players will face can be deeper than many of their past experiences.
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The software can also create completely new Facade objects simply by clicking on an existing photograph. One crucial component of the game is the Facade Generator, a tool that generates a facades by taking a photograph of a current building. In order to do this, players must exercise a level of skill which defies any simple playing, and the decisions that they make will either help the facade becomes more real (if a certain option brings about an improvement) or prevent it from becoming real (if a particular option threatens to destroy the game). However, the layer's construction is not enough, the players must ensure that all their choices lead to the same result: the facade is real and that no mistakes have been made along the way. Each layer is built in a manner so that it can be easily manipulated. In the game, players are required to carefully and deliberately construct the right facade that will keep the group of players seated unmoved while their imaginations run wild over what might be possible. The object is to make the facade correctly - without clipping any edges or going overboard with the color or material. The game consists of a single player layer and the ability to manipulate objects within the game using a simple pointing device. Facade, also known as Mac, is a game by Michael Mateas & Andrew Stern, wherein players take on the task of designing a complex facade.
